The Pyro system, introduced in Star Citizen 4.0, expands the game’s universe by adding a volatile and lawless region filled with unique challenges and opportunities. As an unregulated star system ...
Jose is a passionate writer and a video game enthusiast from Argentina. Throughout his career, he has contributed to various entertainment platforms, including the prominent Spanish channel Plano de ...
After a hefty preview at Citizencon and, sadly, a lot of feature delays since then, Star Citizen launched its Alpha 4.0 build with some of its core components—but with a twist. Instead of fully ...
After 11 years and more than $750 million, we've finally reached Star Citizen 4.0. Cloud Imperium's gigantic space MMO and spiritual relative to the likes of No Man's Sky, Eve Online, Elite Dangerous, ...
12 years on from its initial announcement, work on Star Citizen shows no signs of slowing down (not that it was exactly going at lightspeed in the first place). Developer Cloud Imperium Games has ...
Richard is a writer and game designer living in New York City. Star Citizen update 4.0 will reset player acquisitions and stats for cleaner data. The new update includes a reset of Reputation, Wallets ...
Star Citizen has finally hit alpha 4.0 after what its chief developer, Chris Roberts, admitted was “a much longer than anticipated development process.” Cloud Imperium Games’ space sim is considered ...
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Star Citizen 4.0 Includes a Full Wipe
Star Citizen update 4.0 will reset player acquisitions and stats for cleaner data. The new update includes a reset of Reputation, Wallets, and Items for major system adjustments. Despite frequent ...
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